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Jun 23, 2015 Installare Xcode Mac OS X 10.6 Snow Leopard +update 10.6.8 (amd) (virtulabox) Parte 1 - Duration: 15:00. Gian Marco Mirabile 1,134 views. I am working on a very simple Cocoa app in Xcode 4 which targets OS X 10.6. Basically, the app contains a WebView which loads an external URL. The app creates a simple desktop wrapper for this webpage. The app launches and begins to load the URL, but it looks like some of the frames are not being loaded (the entire page doesnt load). Apr 15, 2015 I have OSX 10.6.8 installed on my mac.What version of Unity and Xcode do I need to install so that there are no compatibility issues. Joined: Jul 19, 2006 Posts: 32,237. You need to be using at least 10.9, preferably 10.10. Xcode will not work with 10.6.-Eric Eric5h5, Oct 6. Launch App Store and do a search for OS X Mavericks.) You.
I need to access a silverlight 5 application from a browser embedded in a MonoMac application. For the browser I am using MonoMac.WebKit.WebView When trying to access any silverlight application for instance
webView.MainFrame.LoadRequest(new NSUrlRequest (new NSUrl ('http://samples.msdn.microsoft.com/Silverlight/SampleBrowser/')));
I get the following error http://pastebin.com/s8PDfDyq. I tried the same with the native WebView in XCode and it loads correctly so I believe is the mono bridge that is affecting it.
![For For](/uploads/1/2/6/0/126068428/938829301.jpg)
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Is there any other alternative for embedding a browser in a Mono OSX application besides WebView ?
Thanks, Claudio
After lots of web searches and trying different things, I was able to get things working in the latest MonoDevelop. There are actually two separate issues here. The first affects OSX 10.6 and later in my testing (no access to 10.5). The second affects OSX 10.7 and later.
- Many silverlight websites will crash in a webView even in OSX 10.6. You can fix the crash by changing the useragent as soIt is hard to believe that this fixed things, but it did, even though the useragent string without this is very similar:
- Even with this fix, the latest MonoDevelop webView + Silverlight on OSX 10.7 or later = crash. Why? It appears that the silverlight plugin has issues with the heap execution security stuff in 10.7 and later. MonoDevelop 2.8.8.4 did not set the flag on the unix executable to prevent heap execution, but the latest MonoDevelop does. From MonoDevelop, I don't know if you can get to a place where you change the parameters passed to ld to do -allow_heap_execute. But you can modify the flag yourself in the unix executable in the appbundle with a hex editor...I grabbed HexFiend and then put it in my applications folder. Show the contents of your output app bundle (via right click) and then dig into Contents/MacOS/ . There will be one file there. Open it in HexFiend. You will see bytes like this:See that last 1? That is the no heap execution flag. Turn it off by changing the 1 to a 0. This got my webView that shows pages with Silverlight to run without a hitch on OSX 10.8I ended up writing a little mono console app that I call as a post build step to do this for me. It is invoked asHere is the main function:
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For what it's worth, Silverlight on Mac seems to be a very brittle proposition. I don't really have a short-term choice about it, and you may not either, but figuring this out led me through all kinds of search results of people having various problems with Silverlight and updated versions of OSX.
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Here are the links that helped me along to my answers: